Grade 4 Program | Younimatiq

Ages Ages 9-10

Grade 4 Program

Courses designed for Grade 4 (ages Ages 9-10) — interactive, age-appropriate learning adventures.

Showing 1–12 of 32

LEGO + micro:bit Robotics
Live Class STEM Coding AI powered Robotics Robotics

LEGO + micro:bit Robotics

LEGO + micro:bit Robotics with MakeCode is an 8-class beginner robotics program where students learn coding, engineering, and robotics by building interactive LEGO creations controlled by the micro:bit. Students progress from simple MakeCode programs and LEGO projects to motors, sensors, autonomous robots, and real-world robotics challenges—developing problem-solving, logical thinking, coding, and engineering skills along the way.Class 1: Meet micro:bit & MakeCode – Interactive LEGO Name BadgeExplore the micro:bit and MakeCode by creating an interactive LEGO name badge using buttons, LEDs, and animations.Class 2: Inputs, Outputs & Logic – LEGO Reaction GameLearn how inputs, outputs, events, and simple conditions work by building and coding a LEGO reaction game.Class 3: Smart LEGO Traffic Light – Mini Smart City JunctionBuild a mini city junction and program a LEGO traffic light using events, timing, and multiple outputs.Class 4: Build Your First Robot – LEGO micro:bit Robot CarBuild your first micro:bit-powered LEGO robot and program it to move forward, backward, and respond to commands.Class 5: Robot Navigation – LEGO Maze ChallengeUse motors, turns, loops, and step-by-step algorithms to program a robot through a LEGO maze.Class 6: Smart Sensor Robot – Obstacle-Avoiding RobotAdd sensors and IF/ELSE logic to create a robot that can detect obstacles and make autonomous decisions.Class 7: Robotics Mission – LEGO Delivery RobotCombine motors, sensors, loops, and problem-solving to build a robot that completes a real-world-inspired delivery mission.Class 8: Young Roboticist Challenge – Build Your Own Smart RobotDesign, build, code, debug, and present an original smart robot that solves a robotics challenge.

Code, Create & Invent with Micro:bit
Live Class Coding AI powered Robotics Game Design Robotics

Code, Create & Invent with Micro:bit

Micro:bit Coding & Innovation is a hands-on course where students learn coding, electronics, sensors, and game design through creative micro:bit projects. They progress from basic programming to building interactive games, sensor-based projects, wearable technology, data visualizations, and electronic creations.By the end of the course, students develop coding, problem-solving, computational thinking, and engineering skills while turning their ideas into working projects.Class 1: Ahoy! – Introduction to micro:bitDiscover the micro:bit's LEDs, buttons, battery, and sensors while creating your first interactive program.Class 2: Light the Way – LEDs & CoordinatesLearn how LED coordinates work and create custom images and patterns on the micro:bit display.Class 3: Wireless – Communicating with micro:bitExplore wireless communication by sending messages between the micro:bit and interactive characters on the Tynker Stage.Class 4: High Rollers – Variables & Random NumbersLearn how variables store information and use random numbers to build a digital dice roller.Class 5: π-rates – Number Guessing GameUse variables, expressions, loops, conditions, and random numbers to create an interactive number-guessing game.Class 6: Two Sides of a Coin – Booleans & GesturesExplore true/false logic and micro:bit gestures while creating a shake-powered coin toss simulator.Class 7: M-oceanography – Arrays & LoopsLearn to store and manipulate data in arrays while using loops to create an animated wave project.Class 8: Game Night – Sprites & RadioBuild a fast-paced micro:bit Racer game while learning about sprites, game events, variables, and radio communication.Class 9: Sensory Overload – SensorsExplore the micro:bit's accelerometer, temperature sensor, and compass while creating an interactive Tag game.Class 10: Pins – Digital & Analog ElectronicsDiscover how micro:bit pins work with digital and analog signals while controlling external LEDs using alligator clips.Class 11: Devices – Motors & SpeakersConnect motors and speakers to the micro:bit and combine coding, sound, and motion to create a spinning prize wheel.Class 12: FUNctions – Reusable CodeLearn how functions, parameters, and conditional logic make programs more organized while building a Rock, Paper, Scissors game.Class 13: Soarin' Dragon – Game DesignTurn the micro:bit into a game controller and build a complete dragon game with movement, obstacles, scoring, and Game Over logic.Class 14: Glow Shoes – Wearable TechnologyUse the accelerometer, variables, pins, and LEDs to create a wearable project that responds to movement.Class 15: Grapher – Sensor Data VisualizationCollect sensor data from the micro:bit and turn it into plotted points to explore coding, data collection, and graphing.Class 16: Piano – Build a Paper PianoCombine coding, electronics, and creativity to build a playable paper piano using aluminum foil, pins, and the micro:bit.

Minecraft AI Inventors
Live Class Coding AI AI Mastery Minecraft Reimagined Minecraft AI Game Design Minecraft Coding

Minecraft AI Inventors

Minecraft AI Inventors is an engaging project-based course that introduces students to the exciting world of Artificial Intelligence through Minecraft Education. Students learn how AI systems recognize patterns, work with data, make decisions, and solve problems while building and coding inside Minecraft.The course begins with AI fundamentals and computational thinking, then gradually moves into Minecraft Agent programming, algorithms, conditions, loops, variables, functions, debugging, and automation. In the final stage, students become AI inventors by identifying a problem, designing an AI-inspired solution, building their Minecraft environment, programming an Agent, testing their solution, and presenting their final project.Through hands-on challenges, students develop AI literacy, coding skills, problem-solving, data thinking, creativity, computational thinking, and responsible AI awareness.Level 1: AI FoundationsClasses 1–8Students explore the basics of Artificial Intelligence through Minecraft by learning about patterns, data, classification, algorithms, and decision-making while completing hands-on Agent challenges.Level 2: AI + CodingClasses 9–16Students progress from AI concepts to coding, programming Minecraft Agents using commands, coordinates, conditions, loops, variables, functions, and debugging to create automated systems.Level 3: AI InventorsClasses 17–24Students apply their AI and coding skills to solve a problem of their choice by collecting data, designing an AI-inspired solution, building and programming an Agent, testing and improving their project, and presenting their final invention.

3D Design: Bring Ideas, Robots to Life
Live Class Robotics 3D Modelling

3D Design: Bring Ideas, Robots to Life

The 3D Design course introduces students to the exciting world of 3D modelling, digital design, and creative problem-solving. Using Tinkercad's beginner-friendly design tools, students learn how simple shapes can be transformed into imaginative 3D creations. Throughout the course, they explore geometric shapes, resizing, grouping, alignment, holes, duplication, rotation, and advanced design techniques while building fun projects such as characters, objects, structures, and personalised models. By the end of the course, students will have the confidence to turn their imagination into digital 3D designs and understand the basics of preparing models for real-world applications such as 3D printing.Class 1: Welcome to the World of 3D DesignStudents explore the Tinkercad workspace and create their first model using basic 3D shapes.Class 2: Shape Builders: Move, Resize & RotateStudents learn to transform basic shapes by moving, resizing, and rotating them in 3D space.Class 3: Shape Fusion: Grouping & Combining ObjectsStudents combine simple shapes to construct more detailed and creative 3D objects.Class 4: Design with Precision: Align & DuplicateStudents use precision tools to create balanced designs with repeated and symmetrical elements.Class 5: The Power of Holes: Cut & CarveStudents discover how hole shapes can be used to carve, cut, and transform 3D objects.Class 6: Character Creator: Build a 3D CharacterStudents bring imagination to life by designing their own unique 3D character.Class 7: Cool Creations: Designing Everyday ObjectsStudents apply their design skills to create functional objects inspired by everyday life.Class 8: Architects in 3D: Build a Mini StructureStudents become young architects by designing a creative structure in a 3D environment.Class 9: Minecraft-Inspired 3D Design ChallengeStudents create a fun game-inspired 3D model by transforming basic shapes into a detailed character or object.Class 10: Duplicate Like a Designer: Patterns & RepetitionStudents use duplication and repetition to create complex patterns quickly and efficiently.Class 11: From Digital Model to Real World: Introduction to 3D PrintingStudents discover how digital 3D models can be transformed into real physical creations through 3D printing.Class 12: Ultimate 3D Design Challenge: Imagine, Design & ShowcaseStudents design and showcase an original 3D creation that brings together everything learned throughout the course.

Computer & Digital Literacy Course - Level 1
Live Class Academics Computer Science

Computer & Digital Literacy Course - Level 1

Computer Literacy Course – Level 1 helps students build a strong foundation in how computers work, how information is stored and processed, and how to manage digital files effectively. This computer literacy course also teaches students how to search for reliable information, stay safe online, protect their personal information, and understand their digital footprint. The level begins with an engaging binary and logic challenge and gradually develops practical computer and digital citizenship skills through hands-on activities and a final Digital Citizenship Audit. Level 1: Computer Systems & Digital CitizenshipTrial Class: Crack the CodeDecode binary messages, create a binary name badge, design a yes/no algorithm with a flowchart, and turn it into a working Python program using if, else, and print().Class 1: How a Computer Processes a TaskLearn how computers process information through the Input–Process–Output–Storage cycle and practice troubleshooting common problems.Class 2: File Systems, Cloud Storage & Version ControlLearn to organize files using naming conventions while understanding the difference between local storage, cloud synchronization, and version control.Class 3: Advanced Keyboarding & Workflow EfficiencyImprove typing speed and accuracy while learning keyboard shortcuts and window-management techniques for faster computer workflows.Class 4: Advanced Search & Source EvaluationLearn to use Boolean search operators and evaluate online sources for credibility, bias, and currency.Class 5: Cybersecurity FundamentalsLearn how to recognize phishing attempts and create a personal password-safety plan using strong passwords, 2FA, and password-management strategies.Class 6: Digital Footprint + Unit Wrap-UpExplore how online activity can affect digital reputation and demonstrate learning through a Digital Citizenship Audit and quiz.

Minecraft Redstone Mania: Lights, Doors & Fireworks!
Live Class Game Design Minecraft Minecraft Redstone

Minecraft Redstone Mania: Lights, Doors & Fireworks!

Minecraft Redstone Mania takes students on an exciting journey into the world of circuits, machines, and automation. This Minecraft course for kids uses hands-on Minecraft projects to explore how Redstone components interact to create lights, secret passages, transportation systems, and automated inventions. Each class encourages creativity, experimentation, and design thinking while helping learners develop engineering skills, logical reasoning, problem-solving abilities, and confidence in building smart, interactive worlds.Class 1: Redstone Academy – Power Up!Discover the basics of Redstone by learning how signals travel and how switches can power circuits and devices.Class 2: Light Up the Night – Redstone LampsBuild interactive lighting systems using Redstone lamps, buttons, levers, and pressure plates.Class 3: Instant Armor StationCreate an automated armor station that equips players instantly using dispensers and Redstone activation.Class 4: Secret Agent HeadquartersDesign hidden entrances and secret doors using pistons, switches, and clever Redstone mechanisms.Class 5: Auto Farm EngineersBuild automated farming systems that use Redstone to plant, harvest, and manage resources efficiently.Class 6: Minecart ExpressEngineer an exciting transportation system using powered rails and detector rails to control minecart movement.Class 7: Rainbow Lights & Billboard BuildersCreate dazzling displays and interactive attractions using beacons, colorful lights, and Redstone-powered effects.Class 8: Fireworks Festival EngineersBring together your Redstone skills to build an automated fireworks show with synchronized launches and special effects. 

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