Ages Ages 9-10
Grade 4 Program
Courses designed for Grade 4 (ages Ages 9-10) — interactive, age-appropriate learning adventures.
Showing 1–12 of 32
Scratch Halloween StoryLab: Spooky Stories, Animation & Coding
A Halloween-themed storytelling and coding course where children create a spooky-but-fun animated adventure in Scratch. Students invent characters, write dialogue, animate ghosts and pumpkins, design haunted settings, and code interactive choices to move their story forward. Learning outcomesBy the end of the course, students will be able to:Tell a story: Create characters, settings, dialogue, a central problem, a plot twist, and an ending.Animate creatively: Use sprites, costumes, movement, backdrops, sound, and timing to create 2D animations.Code in Scratch: Apply events, sequences, loops, conditions, broadcasts, sensing, and variables.Build interactive experiences: Create a story with choices, puzzles, and a simple playable mini-game.Think like a creator: Debug problems, improve their work, and present a completed digital project.
Tinkercad Halloween 3D Design & Print Lab
Children become Halloween product designers. They use Autodesk Tinkercad to create original 3D models, combine basic shapes, learn beginner CAD skills, and prepare selected designs for 3D printing.The course follows one design journey: Imagine → Model → Customise → Test → Print → Showcase.
Spooky Robotics: Build, Create & Animate!
Spooky Circuits introduces students to electronics through Halloween-themed paper crafts. Students learn how circuits work by building glowing pumpkins, haunted houses, interactive greeting cards, and other spooky creations using LEDs, conductive tape, batteries, and switches. Each project combines creativity with practical STEM learning, helping students develop circuit-building, troubleshooting, design, and problem-solving skills.
Minecraft Halloween Lab: Build, Code & Create!
Students enter a Halloween-themed Minecraft world where they design pumpkin characters, build haunted settings, experiment with spooky effects, and create interactive experiences. Through creative construction, storytelling, and optional MakeCode programming, they develop spatial reasoning, computational thinking, collaboration, and digital creativity.
SpookyVerse: Roblox 3D Modelling Studio
By the end of 8 classes, every learner will have designed and built a personalised Halloween world in Roblox Studio, complete with original 3D props, a haunted environment, and a final showcase.Learning outcomesBuild 3D objects using Roblox Studio Parts, shapes, scaling, rotation, and materials.Understand basic 3D modelling concepts: form, proportion, colour, texture, and composition.Create original Halloween-themed props and architectural elements.Design a cohesive, navigable haunted world using lighting, terrain, and environmental storytelling.Present a finished 3D creation and explain their design decisions.
AI, Machine Learning & Smart Ocean Sorting
Introduce Grade 4 students to the exciting world of Artificial Intelligence (AI), Machine Learning, and Coding through fun, hands-on activities inspired by ocean conservation. In this beginner-friendly AI course for kids, students explore how smart machines learn from data, recognize patterns, classify objects, and make decisions.Through interactive projects such as the Magic Ocean Sorter, students learn the difference between traditional computer programs and AI systems, organize training data, use conditional logic, identify visual patterns, and build rule-based sorting programs. They develop foundational skills in computational thinking, data classification, pattern recognition, and problem-solving while discovering how AI can help tackle real-world challenges like ocean pollution.Designed for Grade 4 learners, this practical AI course builds curiosity, creativity, and responsible technology awareness while preparing children for more advanced learning in machine learning and AI-powered Real world applications
LEGO + micro:bit Robotics
LEGO + micro:bit Robotics with MakeCode is an 8-class beginner robotics program where students learn coding, engineering, and robotics by building interactive LEGO creations controlled by the micro:bit. Students progress from simple MakeCode programs and LEGO projects to motors, sensors, autonomous robots, and real-world robotics challenges—developing problem-solving, logical thinking, coding, and engineering skills along the way.Class 1: Meet micro:bit & MakeCode – Interactive LEGO Name BadgeExplore the micro:bit and MakeCode by creating an interactive LEGO name badge using buttons, LEDs, and animations.Class 2: Inputs, Outputs & Logic – LEGO Reaction GameLearn how inputs, outputs, events, and simple conditions work by building and coding a LEGO reaction game.Class 3: Smart LEGO Traffic Light – Mini Smart City JunctionBuild a mini city junction and program a LEGO traffic light using events, timing, and multiple outputs.Class 4: Build Your First Robot – LEGO micro:bit Robot CarBuild your first micro:bit-powered LEGO robot and program it to move forward, backward, and respond to commands.Class 5: Robot Navigation – LEGO Maze ChallengeUse motors, turns, loops, and step-by-step algorithms to program a robot through a LEGO maze.Class 6: Smart Sensor Robot – Obstacle-Avoiding RobotAdd sensors and IF/ELSE logic to create a robot that can detect obstacles and make autonomous decisions.Class 7: Robotics Mission – LEGO Delivery RobotCombine motors, sensors, loops, and problem-solving to build a robot that completes a real-world-inspired delivery mission.Class 8: Young Roboticist Challenge – Build Your Own Smart RobotDesign, build, code, debug, and present an original smart robot that solves a robotics challenge.
Code, Create & Invent with Micro:bit
Micro:bit Coding & Innovation is a hands-on course where students learn coding, electronics, sensors, and game design through creative micro:bit projects. They progress from basic programming to building interactive games, sensor-based projects, wearable technology, data visualizations, and electronic creations.By the end of the course, students develop coding, problem-solving, computational thinking, and engineering skills while turning their ideas into working projects.Class 1: Ahoy! – Introduction to micro:bitDiscover the micro:bit's LEDs, buttons, battery, and sensors while creating your first interactive program.Class 2: Light the Way – LEDs & CoordinatesLearn how LED coordinates work and create custom images and patterns on the micro:bit display.Class 3: Wireless – Communicating with micro:bitExplore wireless communication by sending messages between the micro:bit and interactive characters on the Tynker Stage.Class 4: High Rollers – Variables & Random NumbersLearn how variables store information and use random numbers to build a digital dice roller.Class 5: π-rates – Number Guessing GameUse variables, expressions, loops, conditions, and random numbers to create an interactive number-guessing game.Class 6: Two Sides of a Coin – Booleans & GesturesExplore true/false logic and micro:bit gestures while creating a shake-powered coin toss simulator.Class 7: M-oceanography – Arrays & LoopsLearn to store and manipulate data in arrays while using loops to create an animated wave project.Class 8: Game Night – Sprites & RadioBuild a fast-paced micro:bit Racer game while learning about sprites, game events, variables, and radio communication.Class 9: Sensory Overload – SensorsExplore the micro:bit's accelerometer, temperature sensor, and compass while creating an interactive Tag game.Class 10: Pins – Digital & Analog ElectronicsDiscover how micro:bit pins work with digital and analog signals while controlling external LEDs using alligator clips.Class 11: Devices – Motors & SpeakersConnect motors and speakers to the micro:bit and combine coding, sound, and motion to create a spinning prize wheel.Class 12: FUNctions – Reusable CodeLearn how functions, parameters, and conditional logic make programs more organized while building a Rock, Paper, Scissors game.Class 13: Soarin' Dragon – Game DesignTurn the micro:bit into a game controller and build a complete dragon game with movement, obstacles, scoring, and Game Over logic.Class 14: Glow Shoes – Wearable TechnologyUse the accelerometer, variables, pins, and LEDs to create a wearable project that responds to movement.Class 15: Grapher – Sensor Data VisualizationCollect sensor data from the micro:bit and turn it into plotted points to explore coding, data collection, and graphing.Class 16: Piano – Build a Paper PianoCombine coding, electronics, and creativity to build a playable paper piano using aluminum foil, pins, and the micro:bit.
Minecraft AI Inventors
Minecraft AI Inventors is an engaging project-based course that introduces students to the exciting world of Artificial Intelligence through Minecraft Education. Students learn how AI systems recognize patterns, work with data, make decisions, and solve problems while building and coding inside Minecraft.The course begins with AI fundamentals and computational thinking, then gradually moves into Minecraft Agent programming, algorithms, conditions, loops, variables, functions, debugging, and automation. In the final stage, students become AI inventors by identifying a problem, designing an AI-inspired solution, building their Minecraft environment, programming an Agent, testing their solution, and presenting their final project.Through hands-on challenges, students develop AI literacy, coding skills, problem-solving, data thinking, creativity, computational thinking, and responsible AI awareness.Level 1: AI FoundationsClasses 1–8Students explore the basics of Artificial Intelligence through Minecraft by learning about patterns, data, classification, algorithms, and decision-making while completing hands-on Agent challenges.Level 2: AI + CodingClasses 9–16Students progress from AI concepts to coding, programming Minecraft Agents using commands, coordinates, conditions, loops, variables, functions, and debugging to create automated systems.Level 3: AI InventorsClasses 17–24Students apply their AI and coding skills to solve a problem of their choice by collecting data, designing an AI-inspired solution, building and programming an Agent, testing and improving their project, and presenting their final invention.
3D Design: Bring Ideas, Robots to Life
The 3D Design course introduces students to the exciting world of 3D modelling, digital design, and creative problem-solving. Using Tinkercad's beginner-friendly design tools, students learn how simple shapes can be transformed into imaginative 3D creations. Throughout the course, they explore geometric shapes, resizing, grouping, alignment, holes, duplication, rotation, and advanced design techniques while building fun projects such as characters, objects, structures, and personalised models. By the end of the course, students will have the confidence to turn their imagination into digital 3D designs and understand the basics of preparing models for real-world applications such as 3D printing.Class 1: Welcome to the World of 3D DesignStudents explore the Tinkercad workspace and create their first model using basic 3D shapes.Class 2: Shape Builders: Move, Resize & RotateStudents learn to transform basic shapes by moving, resizing, and rotating them in 3D space.Class 3: Shape Fusion: Grouping & Combining ObjectsStudents combine simple shapes to construct more detailed and creative 3D objects.Class 4: Design with Precision: Align & DuplicateStudents use precision tools to create balanced designs with repeated and symmetrical elements.Class 5: The Power of Holes: Cut & CarveStudents discover how hole shapes can be used to carve, cut, and transform 3D objects.Class 6: Character Creator: Build a 3D CharacterStudents bring imagination to life by designing their own unique 3D character.Class 7: Cool Creations: Designing Everyday ObjectsStudents apply their design skills to create functional objects inspired by everyday life.Class 8: Architects in 3D: Build a Mini StructureStudents become young architects by designing a creative structure in a 3D environment.Class 9: Minecraft-Inspired 3D Design ChallengeStudents create a fun game-inspired 3D model by transforming basic shapes into a detailed character or object.Class 10: Duplicate Like a Designer: Patterns & RepetitionStudents use duplication and repetition to create complex patterns quickly and efficiently.Class 11: From Digital Model to Real World: Introduction to 3D PrintingStudents discover how digital 3D models can be transformed into real physical creations through 3D printing.Class 12: Ultimate 3D Design Challenge: Imagine, Design & ShowcaseStudents design and showcase an original 3D creation that brings together everything learned throughout the course.
Computer & Digital Literacy Course - Level 1
Computer Literacy Course – Level 1 helps students build a strong foundation in how computers work, how information is stored and processed, and how to manage digital files effectively. This computer literacy course also teaches students how to search for reliable information, stay safe online, protect their personal information, and understand their digital footprint. The level begins with an engaging binary and logic challenge and gradually develops practical computer and digital citizenship skills through hands-on activities and a final Digital Citizenship Audit. Level 1: Computer Systems & Digital CitizenshipTrial Class: Crack the CodeDecode binary messages, create a binary name badge, design a yes/no algorithm with a flowchart, and turn it into a working Python program using if, else, and print().Class 1: How a Computer Processes a TaskLearn how computers process information through the Input–Process–Output–Storage cycle and practice troubleshooting common problems.Class 2: File Systems, Cloud Storage & Version ControlLearn to organize files using naming conventions while understanding the difference between local storage, cloud synchronization, and version control.Class 3: Advanced Keyboarding & Workflow EfficiencyImprove typing speed and accuracy while learning keyboard shortcuts and window-management techniques for faster computer workflows.Class 4: Advanced Search & Source EvaluationLearn to use Boolean search operators and evaluate online sources for credibility, bias, and currency.Class 5: Cybersecurity FundamentalsLearn how to recognize phishing attempts and create a personal password-safety plan using strong passwords, 2FA, and password-management strategies.Class 6: Digital Footprint + Unit Wrap-UpExplore how online activity can affect digital reputation and demonstrate learning through a Digital Citizenship Audit and quiz.
Minecraft Redstone Mania: Lights, Doors & Fireworks!
Minecraft Redstone Mania takes students on an exciting journey into the world of circuits, machines, and automation. This Minecraft course for kids uses hands-on Minecraft projects to explore how Redstone components interact to create lights, secret passages, transportation systems, and automated inventions. Each class encourages creativity, experimentation, and design thinking while helping learners develop engineering skills, logical reasoning, problem-solving abilities, and confidence in building smart, interactive worlds.Class 1: Redstone Academy – Power Up!Discover the basics of Redstone by learning how signals travel and how switches can power circuits and devices.Class 2: Light Up the Night – Redstone LampsBuild interactive lighting systems using Redstone lamps, buttons, levers, and pressure plates.Class 3: Instant Armor StationCreate an automated armor station that equips players instantly using dispensers and Redstone activation.Class 4: Secret Agent HeadquartersDesign hidden entrances and secret doors using pistons, switches, and clever Redstone mechanisms.Class 5: Auto Farm EngineersBuild automated farming systems that use Redstone to plant, harvest, and manage resources efficiently.Class 6: Minecart ExpressEngineer an exciting transportation system using powered rails and detector rails to control minecart movement.Class 7: Rainbow Lights & Billboard BuildersCreate dazzling displays and interactive attractions using beacons, colorful lights, and Redstone-powered effects.Class 8: Fireworks Festival EngineersBring together your Redstone skills to build an automated fireworks show with synchronized launches and special effects.